Virtual reality and robots could soon become more commonplace in U.S. homes if recent predictions for 2016 play out.
Technology improvements, new gear rollouts and lower costs are expected to spark greater interest in virtual reality technology from Facebook's Oculus, Google as well as Sony, HTC and others, according to Juniper Research.
Two consumer devices are already available: A VR headset made by Oculus for Samsung Galaxy smartphones, and Google Cardboard, which works with any smartphone. Juniper expects those devices and competing gear to get even more popular over the next five years.
"The technology is now poised to transform the entertainment industry, including games and video, in the next few years, whilst offering the potential to quickly expand into other markets such as industrial and healthcare," according to a recent Juniper report.
"We might get to a point where there's enough ubiquity of virtual reality where you can really build a company in this market today," Box CEO Aaron Levie said in an interview with CNBC. Levie's firm sells enterprise software for content management and file sharing.
There are already more than 200 companies developing virtual reality technology including hardware and software, and they're worth a combined $13 billion, according to research from VB Profiles.
Read More: http://www.cnbc.com/2015/12/11/the-rise-of-robots-virtual-reality-coming-soon.html
Technology improvements, new gear rollouts and lower costs are expected to spark greater interest in virtual reality technology from Facebook's Oculus, Google as well as Sony, HTC and others, according to Juniper Research.
Two consumer devices are already available: A VR headset made by Oculus for Samsung Galaxy smartphones, and Google Cardboard, which works with any smartphone. Juniper expects those devices and competing gear to get even more popular over the next five years.
"The technology is now poised to transform the entertainment industry, including games and video, in the next few years, whilst offering the potential to quickly expand into other markets such as industrial and healthcare," according to a recent Juniper report.
"We might get to a point where there's enough ubiquity of virtual reality where you can really build a company in this market today," Box CEO Aaron Levie said in an interview with CNBC. Levie's firm sells enterprise software for content management and file sharing.
There are already more than 200 companies developing virtual reality technology including hardware and software, and they're worth a combined $13 billion, according to research from VB Profiles.
Read More: http://www.cnbc.com/2015/12/11/the-rise-of-robots-virtual-reality-coming-soon.html
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